Fresh out of a breakup, game developer Woojin has little going for him. His relationship failed. His motivation is gone. His only comfort is the game he helped create, a world where at least the code makes sense.
Then he hears that the middle boss of their game is based on him. His former team members took his personality, his mannerisms, and his worst traits, and stuffed them into a villain who exists to lose.
Insulted but not surprised, Woojin can’t resist adding a few tweaks. Make the virtual alter ego a tad more noble. A little more sympathetic. Change a few lines of code to make the villain someone people might actually root for.
Little did he know, he would soon end up trapped in said villain’s skin.
Woojin wakes up inside his own game. Not as the hero. Not as a tutorial NPC. As the middle boss he just finished editing. The character designed to lose. The obstacle that exists to make the protagonist look good.
His survival rate is one in a thousand. The story is already written. The hero is coming. And every variable leads Woojin to his impending doom.
But he made tweaks. Small changes to the villain’s personality and backstory. Edits that no one else knows about.
Will the tweaks he made to the character tip the scales in his favor, or did he just make his own death scene more dramatic?

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